Monday, September 26, 2011

Logan Wright 9/26

Ok, I've begun collecting sounds/ideas for music, etc... Here are some websites/sound effects I'm going to start working with and combining (as Brian suggested to create rich sounds). This is of course not very organized as it is just the beginning of our look towards sound, but its a start.

I haven't begun synthing any sounds yet, or composing (if this still happens) for the main theme music.

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Sounds of the 1920's :
http://www.soundboard.com/sb/Sounds_of_the_1920s.aspx

- Fail theme cliip [ "Track 17: Silent Movie Suspense" could be something like this for a end screen fail or sound clip for representing failure ]

- In game theme music [ "Track 4: 20s Bash" is along the lines of a possible theme song choice/inspiration ]

Partners in Rhyme :
http://www.partnersinrhyme.com/soundfx/applause.shtml
- Applause, Booing, Cheering
- Household sounds = Can be modified
- "Gate Close" http://www.sound-effect.com/sounds1/household/Gate/GATECLO.wav Can be modified forprojector/camera flicker (also have projector flicker sounds on the Free Sound website)
- "Ice Crack" http://www.partnersinrhyme.com/soundfx/household_sounds/ICE_CRAC_wav.shtml Can be modified forold record player static (also have record player sounds on the Free Sound website)

Free Sound :
http://www.freesound.org/browse/tags/record/
- Record Scrath
- LP Noise Loop
- Projector Running Sound

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I'm going to be considering/searching for sound effects for the block/tunnel (as Brian suggested) along with the other main game mechanics that will 'semi-subconsciously' add to the soundscape.

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